Time to Go
1Humanlet out on festival day
On festival day, let one human escape.
Developer reply · Steam discussions
“…you need to let one human escape during the festival day.”
58.2% of Steam players have it
Animaly Bar: NO HUMANITY! has 3 endings, according to the official release date announcement. The three Animaly Bar endings are Time to Go, Traitors and Knock Knock. The developer, Domnaier, explained two of them in Steam replies: let one human escape on festival day for Time to Go, and let no human escape for Traitors. How to reach Knock Knock is not verified yet.Which ending needs what is hidden.
Last checked 2026-09-20
1Humanlet out on festival day
On festival day, let one human escape.
Developer reply · Steam discussions
“…you need to let one human escape during the festival day.”
58.2% of Steam players have it
0Humanslet out on festival day
On festival day, let no human escape.
Developer reply · Steam discussions
“…you must not let any humans escape under any circumstances.”
9.3% of Steam players have it
?Condition not verified
Not verified yet. No developer reply covers this ending, and we have not checked it in the game.
13.2% of Steam players have it
Spoilers are zipped: names and conditions stay hidden. Unzip one card, or change the zipper at the top of the page.
Unmasked: this site does not describe what happens in each ending yet. We add that only after checking each ending in the game.
Unlock rates: Steam global stats, snapshot 2026-09-20.
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Email your requestThe number of Animaly Bar endings is official: the release date announcement says the full game has three. The store page adds a warning that shooting the wrong target, or letting too many humans slip away, can lead to serious consequences.
Two players asked the developer directly, and both answers point at the same day. Let one human escape during the festival day and you get Time to Go. Let no human escape under any circumstances and you get Traitors. A third-party guide sums it up the same way: who you kill during Festival Day mainly decides your ending.

Time to Go is the ending most players have: 58.2% of Steam players held the achievement in our 2026-09-20 snapshot. Steam gives it no description, so the only official word on it is a reply from the developer.
The player who asked had finished the game twice with two other endings and wondered whether you need to earn $3,500 before the lion arrives. The developer's answer does not mention money at all: it only names the festival day condition.
A player describing the endings says that in Time to Go the gorilla confesses to the bear that the ghost haunting the bar was his father. That is one player's account, not something we have seen ourselves.
Traitors is the rarest achievement in the whole game, held by 9.3% of players. The developer's condition leaves no room for a mistake on festival day, which fits the low rate. One creator's short clip labels it ending 1 of 3.
The same player says that in Traitors the lion and the penguin realize something is wrong with the gorilla. Again, this is a player's account and not verified by us.
Knock Knock is held by 13.2% of players. We list it among the Animaly Bar endings because it is the only other achievement with no description on Steam, like Time to Go and Traitors, and a creator's clip labels it ending 3 of 3. No developer reply covers it, and nobody on our side has reached it yet.
A community guide on Steam says it covers all the endings, and so do third-party sites. We have not checked their routes, so we do not repeat them. When we have reached it ourselves, or the developer explains it, the route goes here with a date.
Of the nine achievements, the three Animaly Bar endings take three of the four lowest spots. The rate is the share of Steam players who have each one, so a player who has seen all three counts in all three bars.
The developer says the store page gives about 1.5 to 2 hours for a run. A full-game video that reaches all three endings runs 2 hours 15 minutes, and recorded 100% runs take between 2 hours and 2 hours 50 minutes. One player who asked about Time to Go had already finished the game twice, with a different ending each time.
One player asked the developer how to get the good ending, and the reply described Time to Go. The game itself does not label the endings good or bad: the achievements only carry their names.
A player asked exactly that. The developer's reply only mentions how many humans escape on festival day.
No. The official announcement says the full game has three endings.